characters

Blast Off

Evil Eleanor as Brendara, ready to blast some blood-sucking bats to bits

Great we've managed to book up a number of public presentations of Galdo's Gift.  That's fantastic!  Woo hoo!  Go Tapocketa, yeah!

---pause---

'Yay.  Good.''

---pause---

'Yeah, it's going to be good.'

....

'Er, have you had any thoughts as to what we might do?'

'I dunno, you?'

Well, thankfully, ideas and elaboration are our strong point; our problem is time.  We need to find some way of presenting our book to a whole bunch of heckling children that is fun colourful and inventive and relatively quick.  We decided the best idea was to blow everything up.

That is to say, we would take the illustrations directly from the book and blow them up to human size so we could perform the story at full scale.  We would just need to work out how we could attach the character heads to ourselves and be able to switch them quickly.

 

Ingredients:

A whole bunch of illustrations

A bemused local printing shop

A lot of thick card

Tonnes of Velcro

A huge loss of dignity

 

With a skull cap made from Velcro (which looked fine on Eleanor but for some reason on me gave the air of someone all prepped up for the electric chair, 'sorry, kids') and its Velcro counterpart attached to the back of each character mask; we had our quick-change system ready.

some of the card masks and props ready for the school presentation

Child's Play

Our first 'gig' would be Commonswood Primary School in Welwyn Garden City.  We had initially asked if we could 'perhaps, kindly have a quick session talking to a few children about the book, if that would be to much of a problem, thank you'. 

Cut to: booked for seven half hour sessions each with thirty children (the last session would actually be sixty children) aged from seven to eleven, all on the same day.  -'Oh, *gulp*, thank you, that sounds great'.  Oh God.

Ok, so no hiding, time to step up...

5... 4... 3... 2... 1...

(to be continued...)

 

 
Ready for battle

Ready for battle

 

How to get a head of the crowd

If you print this, you will have headed paper -(sorry)

So the heroes of our story need a host of adoring fans and, despite what they say, three is not nearly enough for a crowd.

No, it's going to take more than that; a hero is just not a hero if there are just three lowly admirers raising a barely audible cheer on our protagonist's triumphant return.  Perhaps we could make one admirer and copy and paste times twenty, would that do?  No?  Ah, ok.

Colourful Characters

one of our King's subjects, ready for colour

We've made up a collection of characters to inhabit Galdo's kingdom from the numerous body parts we have created.  Once we have decided on a few of our favourites, the process begins of colouring the various body parts based on our selected palette.

The multi-coloured heads you see in the image above is the first stage of this colouring process.  The colours you see here are far from the final colours (we will adjust those later).  For now, we are just colouring in.

In the next post (on Friday) I will show the process of picking the body parts (all sounds a bit Frankenstein, I know) and how we turn them into fully fledged characters.

hand picked: a selection of some of the hands we have at our disposal

Making a world isn't easy

So we are now a tantalizing three weeks in to our first project as Pivot Pictures and unsurprisingly we are behind schedule.  Although our schedule was a little over optimist in the first place.

We have spent these past weeks story-boarding the twenty-five verse poem that first started life a year ago and has been dusted off and rewritten with much hindsight.  I've always heard that a good writer's tip is to put away what you've written for a month or two so that when you view it again you can do so with fresh eyes and a detached perspective.  That was certainly the case and after showing it to some knowledgeable friends, further rewrites took place.

We are now in the process of constructing the characters and sets for the mini movies that will become the animated illustrations for our book and we are starting to realize just how much work is involved!